Logos and photos are identification, not a licence

A picture appears on PUBG Mobile Pedia only when the file itself is stored with the site. Pages do not pull a logo or a photo from another server while you read them. A team mark, a player portrait or a tournament banner has to be placed in the local image folders and named after that page's slug. The image step then turns the file into WebP, caps the pixel size, and drops camera metadata before the page is rebuilt.

Until that file exists, the page draws a badge instead of leaving a broken icon. A team gets its initials on a display colour saved with the team record. The colour is there so two rows in a points table are easy to separate. It is a site choice, not a statement that the hex value came from a brand guide, and the badge is not a redraw of a crest. A player card uses the same idea: initials, the team colour, and a small role mark for IGL, assaulter, scout or support. A tournament without a banner gets a gradient carrying the short name and the year. Those drawings are produced here. They are not screenshots, and they are not the KRAFTON or BGMI mark.

When a real file is used, the page prints an Image line with the credit, and the data keeps the source address. The logo or the photograph still belongs to the team, the player, or the person who made it. It is on the page so a reader can recognise a row. That is not permission to reuse the file, and it is not an endorsement of this fan site by the owner.

A rights holder can ask for a picture to come down. Email contact@pubgmpedia.com with the page address. The file will be removed and the badge put back. Marks that are on the site were saved once into the local folder, from the published team or event artwork, so a page does not call another server while you read it. They are identification only. This site does not use a KRAFTON, PUBG Mobile or BGMI logo as its own brand. If you send a logo yourself, send one you have the right to share, and say how the credit line should read.